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central-pattern-generator

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Artificial creatures made of cells that grow, move and evolve: NEAT-evolved developmental networks, coupled-oscillator CPGs and crawling on a substrate. Web port of a 2016-2017 Unity ALife project (GECCO 2017 Virtual Creatures Competition).

  • Updated Sep 27, 2026
  • C#

Unitree-Go1 bot trained on different Reinforcement Algorithms prominently on PPO, TD3 and SAC (all with CPG). The repo provides a baseline to compare different DL algorithms based on their convergence and performance per 10M steps. The postures used for these are Jumping and walking.

  • Updated Oct 23, 2026
  • Python

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