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add gamecube controller support for all 4 ports #42
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e146b10
add gamecube controller support for all 4 ports
GalaxisBeast 0c349a9
Update pad.cpp
GalaxisBeast 9ee14e5
Update wup028_adapter.cpp
GalaxisBeast 8ba4416
Update wup028_adapter.cpp
GalaxisBeast 5193dd9
Merge branch 'main' into main
GalaxisBeast f1c2b60
fix mistake where i literally deleted the code
GalaxisBeast 251529d
fix issues
GalaxisBeast e11062a
Merge branch 'patchzyy:main' into main
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,46 @@ | ||
| #pragma once | ||
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| #include <array> | ||
| #include <cstdint> | ||
| #include <string> | ||
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| struct PADStatus; | ||
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| namespace Wup028Adapter { | ||
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| enum class ConnectionState : uint8_t { | ||
| Searching, | ||
| DriverError, | ||
| Connected, | ||
| }; | ||
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| struct AdapterInfo { | ||
| ConnectionState state = ConnectionState::Searching; | ||
| std::string deviceName; | ||
| std::string detail; | ||
| float pollRateHz = 0.0f; | ||
| uint8_t inputEndpoint = 0; | ||
| uint8_t outputEndpoint = 0; | ||
| std::array<bool, 4> ports{}; | ||
| // Raw adapter type/status byte. High nibble 1 is wired, 2 is wireless. | ||
| std::array<uint8_t, 4> portStatus{}; | ||
| std::array<uint64_t, 4> portChangeSequence{}; | ||
| }; | ||
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| // Starts the project-owned WUP-028 worker. Safe to call more than once. | ||
| void Initialize(); | ||
| void Shutdown(); | ||
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| // Returns true while an official adapter is open. Each entry is a native | ||
| // GameCube port; an empty port is represented by PAD_ERR_NO_CONTROLLER. | ||
| bool Read(std::array<PADStatus, 4>& statuses); | ||
| // Assigns a physical adapter port to a game port. Pass -1 to leave the game | ||
| // port under Aurora's normal controller assignment. | ||
| void SetPortAssignment(uint32_t gamePort, int physicalPort); | ||
| int GetPortAssignment(uint32_t gamePort); | ||
| // Returns true when the command belongs to an active WUP-028, allowing the | ||
| // caller to avoid also sending it to Aurora's unrelated controller backend. | ||
| bool SetRumble(uint32_t port, bool enabled); | ||
| AdapterInfo GetInfo(); | ||
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| } // namespace Wup028Adapter |
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