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Core: Passing window as a reference to game classes #85

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@Av3boy

Passing the active window to the games shouldn't be done using constructors.

Figure out the best way to make the window accessible anywhere without a direct reference. Consider a static property and take into account that there can be multiple windows.

#75 Might need to be implemented first before a smart solution for this can be implemented.

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  1. added
    coreThe issue is related to the Core library.
    enhancementNew feature or request
    questionFurther information is requested
    spikeSomething that needs investigation / needs an answer
    windowChanges related to the windows of the engine
    on Apr 13, 2025
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    coreThe issue is related to the Core library.enhancementNew feature or requestquestionFurther information is requestedspikeSomething that needs investigation / needs an answerwindowChanges related to the windows of the engine

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