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Document everything a proper game engine needs #73
Core systems such as assertions, parsers or memory allocations will not be implemented since those should be handled by the .NET ecosystem and not the engine itself. Using tools built into IDEs and thrid party packages will be mostly relied on so we are not reinventing the wheel at this point. Once the engine has really been fleshed out we can revisit the idea of implementing such components ourselves.
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Av3boy commentedon Apr 17, 2025
All the main components here should now be documented as issues
https://www.gameenginebook.com/figures.html
Core systems such as assertions, parsers or memory allocations will not be implemented since those should be handled by the .NET ecosystem and not the engine itself. Using tools built into IDEs and thrid party packages will be mostly relied on so we are not reinventing the wheel at this point. Once the engine has really been fleshed out we can revisit the idea of implementing such components ourselves.
#73 Document issues
#73 Add missing issue links
#52 Add asset store and main site templates (WIP) (#111)
Fix commit history (#113)
Feature/52 av web (#119)