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File and folder entries are invisible and unclickable in Unity 2021.3.6 #70

Closed

Description

@TdXYZ

Description of the bug

When opening a file browser for loading up files, there are no files and folders being displayed. The entries exist in the hierarchy, but they are invisible. They cannot be clicked either.

Reproduction steps

  • Open the file browser by calling ShowLoadDialog
  • There are no files or folders shown even when clicking through the quick links

Platform specs

  • Unity version: 2021.3.6f1
  • Platform: macOS
  • How did you download the plugin: Through .unitypackage. Latest version was used.

Additional info

Everything still works in Unity 2020.3, but not in 2021.3

Activity

  1. yasirkula commented on Jul 12, 2022

    @yasirkula
    Owner

    It's likely a Unity bug introduced in 2021.3.2 or later (file browser works fine in 2021.3.1). For a temporary solution, please see: https://forum.unity.com/threads/simple-file-browser-open-source.441908/page-12#post-8269698

  2. nickolas52468 commented on Jul 22, 2022

    @nickolas52468

    I Just Removed the Canvas and Grahic Raycaster from
    SimpleFileBrowserCanvas > SimpleFileBrowserWindow > Padding > MidView > Padding > Files following the link up there and it worked!
    thanks!

  3. yasirkula commented on Jul 22, 2022

    @yasirkula
    Owner

    I've also created a bug report but it hasn't been seen yet. Hopefully they'll resolve this issue soon.

  4. miventech commented on Aug 9, 2022

    @miventech

    I Just Removed the Canvas and Grahic Raycaster from SimpleFileBrowserCanvas > SimpleFileBrowserWindow > Padding > MidView > Padding > Files following the link up there and it worked! thanks!

    THANKS !!! <3

  5. bradhannah commented on Aug 20, 2022

    @bradhannah

    I Just Removed the Canvas and Grahic Raycaster from SimpleFileBrowserCanvas > SimpleFileBrowserWindow > Padding > MidView > Padding > Files following the link up there and it worked! thanks!

    Amazing - can confirm this did the trick for me as well!

  6. yasirkula commented on Aug 20, 2022

    @yasirkula
    Owner

    Possibly the same Issue: https://issuetracker.unity3d.com/is...vating-and-reactivating-the-parent-gameobject. If it's, then it'll be fixed in 2021.3.9f1 by Unity, thankfully.

  7. yasirkula commented on Sep 3, 2022

    @yasirkula
    Owner

    If anyone gets to test whether or not this issue is fixed on 2021.3.9f1 and newer, please let me know 🤩

  8. EdsartBS commented on Sep 5, 2022

    @EdsartBS

    If anyone gets to test whether or not this issue is fixed on 2021.3.9f1 and newer, please let me know 🤩

    Hi,

    I had this same issue in 2021.3.8f1 on a windows device. i have just updated to 2021.3.9f1 and can confirm that its solved for me in this version in both editor and a build.

  9. yasirkula commented on Sep 5, 2022

    @yasirkula
    Owner

    @EdsartBS Thank you for confirming it 🥳 I'm now closing this Issue since it's linked in the FAQ for users that experience it on problematic 2021.3 versions.

  10. yasirkula commented on Oct 31, 2022

    @yasirkula
    Owner

    Reminder for people who visit this thread: if you're using one of the problematic Unity versions and upgrading to the latest LTS isn't possible, please delete the aforementioned components from all nested canvases: #74

  11. evmarcus commented on Aug 7, 2025

    @evmarcus

    I'm trying to use the software on a project in Unity 2021.3.45f1, and I'm running into this issue. I've tried the band-aid solution of removing the canvases, but they weren't there to begin with in the most recent version of this software. Is there something else that may be causing this problem? I am unable to switch Unity versions.

    Image

  12. yasirkula commented on Aug 8, 2025

    @yasirkula
    Owner

    @evmarcus Package uses TextMesh Pro. Do you have its essential files installed (Window-TextMeshPro-Import TMP Essential Resources)? There must be at least one TMP_FontAsset in the project. Alternatively, you can use v1.6.6 of the plugin which doesn't use TMP but you'll be missing some fixes and improvements.

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