JSBsim and YASim small UAV plane model
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Updated
Sep 8, 2025 - Nasal
JSBsim and YASim small UAV plane model
A high-performance, extensible aircraft GNC framework for Julia
OpenFOAM solver based on phenomenological compression model for dual-fuel marine engines
🦀 A Simple Animation using Piston Engine
Basic simulation of life in Rust using Rayon parallel computing framework.
Projeto com a rust_lang e usando a Piston engine
Code template to quickly implement 2D games and visualisation apps using Piston
A simple Mandelbrot zoom, made using the OpenGL and the Piston crate in Rust. Currently it is quite slow, but there are plans to parallelize it soon. Crank up the ITERATIONS constant for a deeper zoom, or the GRAPH_SCALE constant for more pixels (at the risk of your own CPU). Magic numbers were sourced from the video below:
My template project for piston crate.
This is my first proper attempt at making something in Rust. It is a classic Conways game of life, with rendering performed using the Piston crate. I used code from one of the Piston Tutorial examples on making a spinning square, and made modifications mostly in the App Implementation. See original code below:
Educational aircraft engine simulator: physics-based CFM56-7B26 turbofan, Lycoming O-360 piston and PT6A-114A turboprop models in Rust/WebAssembly, with cockpit instruments, lessons, fault injection and flight-log replay
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