♟️ Real-time multiplayer chess with no turns — every piece has its own cooldown, so speed matters as much as strategy. Java 17, WebSocket, ELO matchmaking, and a Docker/Kubernetes-ready microservices architecture (Redis, PostgreSQL, NATS).
javascript docker kubernetes redis real-time microservices chess websocket postgresql game-server matchmaking elo-rating multplayer
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Updated
Aug 10, 2026 - Java