Headless Blender tool that splits multi-take FBX (and Unity .meta clip ranges) into individual or bundled animation | FBX files.
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Updated
May 2, 2026 - Python
Headless Blender tool that splits multi-take FBX (and Unity .meta clip ranges) into individual or bundled animation | FBX files.
A Python automation tool for Autodesk 3ds Max that streamlines the export of 3D assets and textures directly into Unreal Engine 5 projects.
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