ebur128
Here are 22 public repositories matching this topic...
A cross-platform, multi-format audio conversion and tagging suite
-
Updated
Jan 25, 2026 - C#
📍Audio loudness metering in the browser
-
Updated
Feb 16, 2023 - JavaScript
multi-channel loopable video game music player for nerds and audiophiles
-
Updated
Apr 28, 2026 - C++
Free, local podcast mastering for Windows and macOS. Drop a file, press Master, export - loudness, denoise, and leveling on-device. No cloud, no account, no subscription.
-
Updated
Aug 1, 2026 - Rust
Streaming, zero-allocation EBU R128 / BS.1770-4 loudness measurement in pure Rust. M, S, I, true peak, LRA — chunk-deterministic, no_std capable, EBU Tech 3341 14/14, no FFI.
-
Updated
May 9, 2026 - Rust
An LV2 plugin intended to be used with PipeWire for centering the RMS of unevenly panned stereo audio signals
-
Updated
Apr 12, 2026 - C
Extract audio, run EBU R128 loudness normalisation, generate waveform peaks and Chromaprint fingerprints online for podcast and video.
-
Updated
Jul 26, 2026 - TypeScript
Inspect, check and tidy folders of course recordings. Counts lessons, totals runtime, and tells you what will stop your course being published.
-
Updated
Sep 7, 2026 - Go
Audioscan: one decode pass instead of three ffmpeg shellouts
-
Updated
Jul 17, 2026 - Rust
A complete C# port of libebur128, the EBU R128 loudness meter, for .NET 10. Zero managed allocation, Native AOT, unsafe internals. Verified against the original C built with MSVC: every stage bit-exact across eight configurations, throughput 0.92x to 1.03x. 139 tests.
-
Updated
Jul 26, 2026 - C#
A self-contained, host-agnostic Rust audio backend: gapless/crossfading playback (cpal + symphonia), web radio with now-playing metadata, EBU R128 loudness, a live analyser, and audio-file tag/cover parsing — behind one facade.
-
Updated
Sep 2, 2026 - Rust
Add this topic to your repo
To associate your repository with the ebur128 topic, visit your repo's landing page and select "manage topics."