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This repository was archived by the owner on Jul 19, 2024. It is now read-only.
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This repository was archived by the owner on Jul 19, 2024. It is now read-only.
Mod engine won't launch Elden Ring after updating with DLC #207
Hello, as you know, Elden Ring released a new update on 20th June 2024. After I update the game, the game don't launch when I execute 'launchmod_eldenring.bat'. Firstly, it opened a black window of Elden Ring, then the window terminated after a few seconds.
Thanks Gary Tierney. You're probably aware the DMP file points to ModEngine2.dll as being the faulting item. Look forward to the new project in due course. I'm on Win 10 pro.
ModEngine itself does work with Elden Ring 1.12.2. But some mods need to be updated (the text-based ones for example, like "Quest Log" or "Chat with Melina").
ModEngine itself does work with Elden Ring 1.12.2. But some mods need to be updated (the text-based ones for example, like "Quest Log" or "Chat with Melina").
You're right, after the latest update on the 26th, I noticed (finally) that the text resources are different. I re-did my content changes, and they inject now.
There might be issues with Mod Engine 2 that might need to be addressed, but it is the fact that it works. Works with the latest Erd Tools, Transmogify, Seamless Coop, Ultrawide UI Fixes.
People who are having issues should both check their ME2 ER config file and the 'mod' folder as having anything wrong there (e.g. old mods in the 'mod' folder or missing quotes on DLLs in the config) will most certainly make things break.
I found that the armor mod doesn't work because ray tracing is enabled. disabling it does make the mod function properly, but the newly added Incantation from the DLC still have no effect. This issue needs to be resolved.
I think the main issue is that the "SteamAppId=1245620" offline method no longer works for some people, as far as I know modengine2 also uses this method for offline. For some reason I was able to launch the game yesterday but not today.
I found that the armor mod doesn't work because ray tracing is enabled. disabling it does make the mod function properly, but the newly added Incantation from the DLC still have no effect. This issue needs to be resolved.
Which incantations specifically have no effect and in which way? Is it only buffs?
I have used several DLC incantations and spells and they all work equally when launching the game through ME2 and vanilla.
I found that the armor mod doesn't work because ray tracing is enabled. disabling it does make the mod function properly, but the newly added Incantation from the DLC still have no effect. This issue needs to be resolved.
Which incantations specifically have no effect and in which way? Is it only buffs?
I have used several DLC incantations and spells and they all work equally when launching the game through ME2 and vanilla.
light of miquella, midra's flame of frenzy, rotten butterflies, those incantations have no effect for me. just like this
does anyone have a solution for the bat file not opening ive tried EVERYTHING POSSIBLE
Copy all files to the "Game" folder of Elden Ring, rename "modengine2_launcher.exe" to "start_protected_game.exe" (back up the old one ofcs) and directly use "eldenring.exe" to start the game. This is how it works in my case since .bat doesn't work for me.
Copy all files to the "Game" folder of Elden Ring, rename "modengine2_launcher.exe" to "start_protected_game.exe" (back up the old one ofcs) and directly use "eldenring.exe" to start the game. This is how it works in my case since .bat doesn't work for me.
How do you load .toml config? And what does this config and your mods folder look like?
Thanks all. Yes, my Mod Engine is now working thanks to the above comments. However, any use of mods in the 'mod' folder causes the game to crash (config TOML checks out OK).
New DLC items now do not load icons for all DLC items if you launch the game through Modengine 2. HOW TO FIX ICONS THANKS. when you launch it not through the mod engine, but directly, the icons work.
Activity
Gillou68310 commentedon Jun 21, 2024
Needs execute as admin
kltsao commentedon Jun 21, 2024
Same issue.
Gillou68310 commentedon Jun 21, 2024
For me it's the opposite, the game won't launch when modengine2_launcher.exe is not run as admin
misantronic commentedon Jun 21, 2024
I am having the same issue. fortunately, flawless widescreen etc. still does work
kltsao commentedon Jun 22, 2024
Is this project still being updated?
garyttierney commentedon Jun 22, 2024
No. A separate project has been in the works to support Elden Ring post-DLC, and should be available sometime this weekend.
BlueGunk commentedon Jun 22, 2024
Thanks Gary Tierney. You're probably aware the DMP file points to ModEngine2.dll as being the faulting item. Look forward to the new project in due course. I'm on Win 10 pro.
FAILURE_BUCKET_ID: FATAL_APP_EXIT_40000015_modengine2.dll!Unknown
lackesis commentedon Jun 23, 2024
Same here, I think this is because "steam_appid.txt" no longer works for me. any idea?
Satleixn commentedon Jun 23, 2024
Same problem. When I double-click bat file, nothing happened but CMD window flashed.
Erebus1245 commentedon Jun 23, 2024
Yeah this is not working anymore Elden Mod Loader still works but only loads dll mods not files.
xuvvy commentedon Jun 23, 2024
Check your
config_eldenring.toml, it is likely caused by an external DLL. In my case it was:eldenring_alt_saves.dllBlueGunk commentedon Jun 23, 2024
Not in my case, xuvvy. As per my report it is the modengine2.dll faulting,
which is pretty much the result of the latest game update.
12 remaining items
xuvvy commentedon Jun 30, 2024
Untrue. Mod Engine 2 works with the latest Elden Ring version.
Myoko commentedon Jun 30, 2024
Huh? If that's the case, it's very strange to me as it is incompatible with erdtree's Incantations and doesn't work with the armor MOD.
Ryusennin commentedon Jun 30, 2024
ModEngine itself does work with Elden Ring 1.12.2. But some mods need to be updated (the text-based ones for example, like "Quest Log" or "Chat with Melina").
crucifux commentedon Jun 30, 2024
You're right, after the latest update on the 26th, I noticed (finally) that the text resources are different. I re-did my content changes, and they inject now.
xuvvy commentedon Jun 30, 2024
There might be issues with Mod Engine 2 that might need to be addressed, but it is the fact that it works. Works with the latest Erd Tools, Transmogify, Seamless Coop, Ultrawide UI Fixes.
People who are having issues should both check their ME2 ER config file and the 'mod' folder as having anything wrong there (e.g. old mods in the 'mod' folder or missing quotes on DLLs in the config) will most certainly make things break.
Myoko commentedon Jul 1, 2024
I found that the armor mod doesn't work because ray tracing is enabled. disabling it does make the mod function properly, but the newly added Incantation from the DLC still have no effect. This issue needs to be resolved.
lackesis commentedon Jul 1, 2024
I think the main issue is that the "SteamAppId=1245620" offline method no longer works for some people, as far as I know modengine2 also uses this method for offline. For some reason I was able to launch the game yesterday but not today.
xuvvy commentedon Jul 1, 2024
Which incantations specifically have no effect and in which way? Is it only buffs?
I have used several DLC incantations and spells and they all work equally when launching the game through ME2 and vanilla.
Myoko commentedon Jul 1, 2024
light of miquella, midra's flame of frenzy, rotten butterflies, those incantations have no effect for me. just like this

saedbysae commentedon Jul 1, 2024
does anyone have a solution for the bat file not opening ive tried EVERYTHING POSSIBLE
lackesis commentedon Jul 1, 2024
Copy all files to the "Game" folder of Elden Ring, rename "modengine2_launcher.exe" to "start_protected_game.exe" (back up the old one ofcs) and directly use "eldenring.exe" to start the game. This is how it works in my case since .bat doesn't work for me.
SpokyOky commentedon Jul 2, 2024
How do you load .toml config? And what does this config and your mods folder look like?
BlueGunk commentedon Jul 3, 2024
Thanks all. Yes, my Mod Engine is now working thanks to the above comments. However, any use of mods in the 'mod' folder causes the game to crash (config TOML checks out OK).
DANTELEAS commentedon Jul 4, 2024
New DLC items now do not load icons for all DLC items if you launch the game through Modengine 2. HOW TO FIX ICONS THANKS. when you launch it not through the mod engine, but directly, the icons work.

k1do101 commentedon Jul 10, 2024
for some reason when i install the mod engine it doesn't come with the .bat file so i can't open the game, does anyone know what to do?