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Getting "Unable to find package Microsoft.Build.NoTargets" and "error MSB4236: The SDK 'Microsoft.Build.NoTargets/1.0.85' specified could not be found." #153

Description

@aybe

I've been trying the following scenario:

https://github.com/microsoft/MSBuildForUnity/blob/master/Documentation/CoreScenarios.md#scenario-2-share-c-library-between-unity-projects

These are the errors I'm getting:

C:\Users\Aybe\source\repos\Spilskinanke\MSBuild\Projects\Spilskinanke.Dependencies.msb4u.g.props(22,3): error : Unable to find package Microsoft.Build.NoTargets. No packages exist with this id in source(s): MSBuildForUnity
UnityEngine.Debug:LogError (object)
Microsoft.Build.Unity.MSBuildProjectBuilder:LogProgressMessage (string,Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:385)
Microsoft.Build.Unity.MSBuildProjectBuilder/<>c__DisplayClass13_0:<BuildProjects>b__1 (System.ValueTuple`2<int, System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:213)
Microsoft.Build.Unity.MSBuildProjectBuilder/DelegateProgress`1<System.ValueTuple`2<int, System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>>:Report (System.ValueTuple`2<int, System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:516)
Microsoft.Build.Unity.MSBuildProjectBuilder/<>c__DisplayClass14_0:<BuildProjectsAsync>b__1 (System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:330)
Microsoft.Build.Unity.MSBuildProjectBuilder/DelegateProgress`1<System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>:Report (System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:516)
Microsoft.Build.Unity.MSBuildProjectBuilder/<>c__DisplayClass21_0:<ExecuteMSBuildAsync>b__0 (object,System.Diagnostics.DataReceivedEventArgs) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:462)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
C:\Users\Aybe\source\repos\Spilskinanke\MSBuild\Projects\Spilskinanke.Dependencies.msb4u.g.props(22,31): error MSB4236: The SDK 'Microsoft.Build.NoTargets/1.0.85' specified could not be found. [C:\Users\Aybe\source\repos\Spilskinanke\Assets\Spilskinanke.Dependencies.msb4u.csproj]
UnityEngine.Debug:LogError (object)
Microsoft.Build.Unity.MSBuildProjectBuilder:LogProgressMessage (string,Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:385)
Microsoft.Build.Unity.MSBuildProjectBuilder/<>c__DisplayClass13_0:<BuildProjects>b__1 (System.ValueTuple`2<int, System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:213)
Microsoft.Build.Unity.MSBuildProjectBuilder/DelegateProgress`1<System.ValueTuple`2<int, System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>>:Report (System.ValueTuple`2<int, System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:516)
Microsoft.Build.Unity.MSBuildProjectBuilder/<>c__DisplayClass14_0:<BuildProjectsAsync>b__1 (System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:330)
Microsoft.Build.Unity.MSBuildProjectBuilder/DelegateProgress`1<System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>>:Report (System.ValueTuple`2<string, Microsoft.Build.Unity.MSBuildProjectBuilder/ProgressMessageType>) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:516)
Microsoft.Build.Unity.MSBuildProjectBuilder/<>c__DisplayClass21_0:<ExecuteMSBuildAsync>b__0 (object,System.Diagnostics.DataReceivedEventArgs) (at Library/PackageCache/com.microsoft.msbuildforunity@0.9.2-20211109.1/Editor/ProjectBuilder/MSBuildProjectBuilder.cs:462)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

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