Skip to content

Bug? --vae-tiling produces very obvious seams/artifacts near the edge of each "tiles" #353

Description

@stduhpf

Case and point:

.\build\bin\Release\sd.exe -m ..\models\checkpoints\sd3_medium_incl_clips_t5xxlfp16.safetensors --cfg-scale 5 --steps 20 --sampling-method euler -H 1024 -W 1024 --seed 42 -p "professional photo of a girl laying down on grass, fine details, 4k resolution" --vae-tiling
output

I can almost count all the 64 tiles by eye. I don't think that's the expected behavior.

For comparison, here is with normal vae on cpu:
output

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions