Skip to content
View jcerrell-IS's full-sized avatar

Block or report jcerrell-IS

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
jcerrell-IS/README.md

Josephine Cerrell

Integrated Sciences student at Claremont McKenna College (class of 2029).

Summer 2026: NSF REU student at the Texas Advanced Computing Center (TACC), UT Austin, in Dr. Krishna Kumar's GeoElements Lab.


Project: Can It Ford?

Simulated water particles colored by speed flowing around a Toyota Yaris

Simulated water around a Toyota Yaris, colored by speed. This is from one of the first runs, whose results I later withdrew because they measured the start of the flow instead of a steady current.

Can a car safely drive through a flooded road? I compared three ways of answering: a simple water-depth rule, the Australian flood guideline for vehicles (AR&R), and a GPU simulation of water flowing around a 2010 Toyota Yaris.

  • Found that using the full AR&R guideline, instead of the depth x speed shortcut people often use, changes 23 of 70 flood cases from safe to unsafe.
  • Ran the simulations on TACC's Lonestar6 and Vista supercomputers. My first 17 runs turned out to be measuring the start of the flow instead of a steady current, so I set those results aside and started a new set of 46 runs. That set doesn't have a final answer yet.
  • Recorded, for every run, which settings the run itself saved and which were filled in later, and wrote checks that run automatically, on pushes to main and on pull requests, against copies of the first 17 runs' records.
  • Made a 3D model of a real drainage crossing from video using Gaussian splatting.
  • In my fork of the lab's simulation engine, added particle seeding from watertight car meshes and fixed a bug, still present upstream, that broke loading of mesh .ply files: jcerrell-IS/mpm-engine. Not merged upstream.

Paper · Code · Live demo · Simulation records · Scenario data

Tools

Python, NumPy, matplotlib, NVIDIA Warp, gsplat, Slurm, Linux, Git, GitHub Actions, Gradio, Hugging Face

Contact

LinkedIn · Hugging Face · jcerrell29@students.claremontmckenna.edu

Pinned Loading

  1. can-it-ford can-it-ford Public

    Can a specific vehicle ford a flooded road? A three-level model ladder from depth thresholds to coupled MPM water and rigid-vehicle simulation on TACC GH200/A100, with every claim traced to its sou…

    Python 1

  2. mpm-engine mpm-engine Public

    Forked from kks32/mpm-engine

    Fork of kks32/mpm-engine (warpmpm, NVIDIA Warp). Adds watertight-mesh particle seeding and content-based PLY loading, used for the Can It Ford vehicle runs.

    Python