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  • Lausanne, Switzerland

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  1. ShadingLanguageX ShadingLanguageX Public

    ShadingLanguageX specification and open-source compiler. A programming language for creating complex MaterialX shaders.

    C++ 50 4

  2. TensorFlow-Unity TensorFlow-Unity Public

    Unity and python project that uses Tcp sockets to send data from TensorFlow to Unity to allow 3D simulations to utilise machine learning. An example is included of a robot learning to touch a red b…

    C# 17 2

  3. MovementSegmentation MovementSegmentation Public

    An algorithm that identifies meaningful changes or pauses in head movement.

    MATLAB

  4. NonogramSolver NonogramSolver Public

    Uses a heuristic-based algorithm to solve nonograms.

    MATLAB

  5. GraphicsEngine GraphicsEngine Public

    A graphics engine made in my spare time. Features dynamic lighting through deferred shading, shadow mapping – allowing shadows to be cast from different light sources – and full 360 degree reflecti…

    C++

  6. polyretina_vr polyretina_vr Public

    Forked from lne-lab/polyretina_vr

    C#