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  1. physics-engine physics-engine Public

    From-scratch C++ game physics engine (rigid bodies, collision, contact resolution, cloth, hair, fracture, vehicles, characters) with real-time PBR/OpenGL demos

    C++ 1

  2. 3d-chess 3d-chess Public

    3D Chess game with PBR rendering and AI opponent powered by Stockfish

    C++ 1

  3. combinatorial-games combinatorial-games Public

    Interactive C++/GTK implementations of the games of 'Winning Ways', computing each position's canonical combinatorial-game value (numbers, nimbers, up/down, switches)

    C++

  4. llm-mojo llm-mojo Public

    A from-scratch rewrite of vLLM + SGLang's inference stack in pure Mojo

    Mojo

  5. shadow-six shadow-six Public

    SHADOW SIX — an unofficial fan tribute: a realistic three.js remake of Commandos: Behind Enemy Lines (1998). Not affiliated with Pyro Studios, Eidos, Square Enix or Kalypso.

    JavaScript

  6. ai-papers ai-papers Public

    AI infrastructure research papers — LLM inference, training systems and performance engineering. Living scored collection, updated daily