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This repository was archived by the owner on Sep 2, 2024. It is now read-only.
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This repository was archived by the owner on Sep 2, 2024. It is now read-only.
There is a bug in the depth loss.
All entries smaller than zero are masked. This causes most of the entries to be excluded in the loss, as the depth map has been normalized. The correct way would be to mask only the zero entries in the loss.
We are reporting disparity in the pixel space after normalization. I know it is not a standard metric and has no real practical meaning especially since it is normalized, but all algorithms are reported similarly. You can look at the disparity error in Table 4. Since this is L1 distance, you can convert all of them to the depth L1 error with the formula you posted. You also need to multiply with the DEPTH_STD value in the code to get metric depth error.
The original issue (masking bug) still exists. This bug-fix is unfortunately getting continuously delayed. I have no ETA for it at the moment. But, you can contact me if this bug is impacting you in some-way.
There is a bug in the depth loss.
All entries smaller than zero are masked. This causes most of the entries to be excluded in the loss, as the depth map has been normalized. The correct way would be to mask only the zero entries in the loss.