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Android crash related to memcpy vs memmove #1793

Description

@puopg

Validation

  • I have checked the Issues page to see if my problem has already been reported
  • I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware

If you have DLC installed, please specify which ones you have.

  • Apotos & Shamar Adventure Pack
  • Chun-nan Adventure Pack
  • Empire City & Adabat Adventure Pack
  • Holoska Adventure Pack
  • Mazuri Adventure Pack
  • Spagonia Adventure Pack

If you have mods enabled, please specify which ones you have.

No response

If you have codes enabled, please specify which ones you have.

No response

Describe the Bug

Opening this as an upstream issue but when recently trying to get an unofficial port of unleashed recompiled to work on the AYN Thor, I root caused the error down to android implements memory.

Full write up here: SansNope/UnleashedRecomp-Android#158

I wanted to open this to the main repo, to at least get eyes on it as this resolved all the physics related issues and crashing issues that I was experiencing on my device, and it seems like others are reporting the fix works for them too. Please feel free to close and reopen or whatever as you wish!

Steps to Reproduce

Specifically for the current 0.5.3 build of unleased recompiled android, at least on the AYN Thor, you just need to collect a ring or boost a bit and the game should crash before you make it halfway in the first level. Sometimes it crashed for me immediately on ring touch, other times elsewhere, but its quick.

Expected Behavior

No crash

Footage

n/a

Version

n/a

CPU

n/a

GPU

Adreno 740

GPU Driver

n/a

Memory

n/a

Operating System

Android

Additional Context

Again, just leaving this for record for the maintainers

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