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Which platforms have been tested and are known to work? #2
iOS, raylib is built on top of OpenGL and that isn't supported on iOS.
macOS, raylib creates windows natively but on macOS that is only possible if you do it from the main thread but sadly the Dart VM is not the main thread. For more information check this issue and this one.
Have these platforms been tested, and have these issues been overcome?
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leaf-node commentedon Jan 18, 2026
BTW, anyone interested in this library might want to know about
flutter_scene,flutter_gpu, andCanvas.