Software Engineer focused on backend systems, distributed infrastructure, and high-performance computing. I build reliable systems where performance, correctness, and fault tolerance are first-class requirements. I work across Go, Rust, Python, networking, databases, and low-level systems, with a first-principles approach to understanding how things work beneath the abstraction and turning that into production-grade infrastructure.
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token-bucket
token-bucket PublicA simple implementation of the Token Bucket Algorithm for rate limiting in Go
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