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[BUG]: Audio not picked up when BypassListenerEffects checked #884

Description

@krisrok

Package version

3.1.0-exp.6

Environment

* OS: Windows 10
* Unity version: 2021.3
* Browser: Chrome 110.0.5481.97

Steps To Reproduce

  1. Using a setup with an AudioStreamSender, use an AudioListener (presumably on main camera)
  2. Add and configure an AudioSource to play in loop, check BypassListenerEffects
  3. Start stream

Current Behavior

No audio reaches the browser. Even though the AudioListener seems to pick it up: Disabling the AudioListener component mutes the audio.

Expected Behavior

Audio is picked up regardless of this setting.

Anything else?

No response

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