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Unity-Technologies
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[HDRP] Backport miss set of PRs
- #6414
#6414
Merged
sebastienlagarde
merged 12 commits into
10.x.x/
release
Unity-Technologies/Graphics:10.x.x/release
from
HDRP/
backport-
10-
x
Unity-Technologies/Graphics:HDRP/backport-10-x
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Nov 29, 2021
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[HDRP] Backport miss set of PRs
#6414
sebastienlagarde
merged 12 commits into
10.x.x/
release
Unity-Technologies/Graphics:10.x.x/release
from
HDRP/
backport-
10-
x
Unity-Technologies/Graphics:HDRP/backport-10-x
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Commits
Commits on Nov 28, 2021
[Core] Fix XR support in CoreUtils.Drawfullscreen (#6287)
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Antoine Lelievre
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sebastienlagarde
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fec028b
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Physically Based Sky documentation now mentions the warmup cost explicitly (#6323)
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JulienIgnace-Unity
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sebastienlagarde
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85dce6e
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[HDRP] Merge HD/bugfix #6387
sebastienlagarde
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f8a2e49
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Update CHANGELOG.md
sebastienlagarde
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91f28d3
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fix compilation issue
sebastienlagarde
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f1b5c1d
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Fix compil issue bis
sebastienlagarde
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9f405d9
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Update PostProcessSystem.cs
sebastienlagarde
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a86889b
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Fix compil issue - bis bis
sebastienlagarde
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d3775dc
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Commits on Nov 29, 2021
Update PostProcessSystem.RenderGraph.cs
sebastienlagarde
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383e040
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Revert: [HDRP] Fix rasterized accumulation motion blur when DoF is enabled #6380
sebastienlagarde
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8bd6e54
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Merge branch '10.x.x/release' into HDRP/backport-10-x
sebastienlagarde
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5f9e0c3
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Revert Fixed broken rendering when duplicating a camera while the Rendering Debugger is opened. #6289
sebastienlagarde
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0f8a781
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