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Enhancement: make logic_case OnUsed fire with PickRandom
Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.Status: Open.#1850 In StrataSource/Engine;Enhancement: New blocklight material
Priority 3: MediumSomething that should be attempted/looked at for the next release, and done if possible.Something that should be attempted/looked at for the next release, and done if possible.Size 4: SmallSomething that will take up to a day to do.Something that will take up to a day to do.Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1849 In StrataSource/Engine;Bug: point_posecontroller stops working when its model is teleported out of view
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: EngineEngine related issuesEngine related issuesWhat: EntitiesIssues relating to entitiesIssues relating to entitiesStatus: Open.#1848 In StrataSource/Engine;Feature: Rule of thirds grid overlay in hammer
Priority 4: LowSomething that can be picked up for the next release, but can be kicked back if need be.Something that can be picked up for the next release, but can be kicked back if need be.Size 4: SmallSomething that will take up to a day to do.Something that will take up to a day to do.Type: FeatureThis is something completely new that will be added.This is something completely new that will be added.What: HammerHammer-specific issuesHammer-specific issuesStatus: Open.#1847 In StrataSource/Engine;Bug: Lights with high constant value cause glitched, distorted effects
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.Status: Open.#1845 In StrataSource/Engine;Hammer Bug:
func_useableladderdoes not appear correctly when placed down.Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: EntitiesIssues relating to entitiesIssues relating to entitiesWhat: HammerHammer-specific issuesHammer-specific issuesStatus: Open.#1844 In StrataSource/Engine;Feature: trigger_pull entity for pull from all directions
Priority 4: LowSomething that can be picked up for the next release, but can be kicked back if need be.Something that can be picked up for the next release, but can be kicked back if need be.Size 4: SmallSomething that will take up to a day to do.Something that will take up to a day to do.Type: FeatureThis is something completely new that will be added.This is something completely new that will be added.Status: Open.#1842 In StrataSource/Engine;Bug: "%compilepassbullets 1" causes vrad to compile shadows
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: GraphicsGraphics-related stuffGraphics-related stuffWhat: ToolsEngine tool-related issuesEngine tool-related issuesStatus: Open.#1843 In StrataSource/Engine;Bug: Maps in subdirectories not showing up in map command results (Linux)
Platform: LinuxThis issue only affects LinuxThis issue only affects LinuxType: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: EngineEngine related issuesEngine related issuesWhat: UIUI-related issuesUI-related issuesStatus: Open.#1840 In StrataSource/Engine;Bug: FinalLightFace uses all threads available, ignoring -threads
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: ToolsEngine tool-related issuesEngine tool-related issuesStatus: Open.#1839 In StrataSource/Engine;Bug: env_ambient_light will hijack concequent maps missing it
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1837 In StrataSource/Engine;Enhancement: Some new feature for Clustered Light Inspector
Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.What: ToolsEngine tool-related issuesEngine tool-related issuesStatus: Open.#1835 In StrataSource/Engine;