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GU 22.0 - Atmo - Ground PvP #16

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@Cekis

Atmospheric Flight Air <-> Ground PvP pt.2:
- The missile launcher is now on permanent Weapon Overload - Two-And-A-Half (1.85x damage increase).
- The ship must be moving above a certain speed threshold for the hit on the ground character to count. The speed threshold is approximately the same as a character's normal run speed. If you keep shooting at ground characters while below the speed threshold, you will eventually get a system message reminding you of the errors of your way.
- Combat spam is now generated when the ship is hit by missile fired by a ground character.

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