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RitickLath/README.md

Ritick Lath

Full-Stack Engineer | Backend Engineering | AI Engineering

I'm a software engineer interested in building scalable, reliable, and maintainable software systems. I enjoy working across the stack, with a particular interest in backend engineering, system design, distributed systems, and AI-powered applications.

My work and learning focus on understanding how systems work under the hood — from database architecture and API design to multi-tenant systems, fine-grained authorization, and event-driven architectures.

TECHNICAL INTERESTS

  • Backend Engineering: Node.js, NestJS, Express.js, REST APIs, microservices, and WebSockets.
  • System Design: Multi-tenant architecture, distributed systems, event-driven processing, caching, and scalability.
  • Databases: PostgreSQL, MongoDB, Redis, database optimization, and ORM design.
  • Frontend Engineering: React, Next.js, TypeScript, and modern frontend architecture.
  • AI Engineering: LLMs, RAG, LangChain, LangGraph, and AI-powered application development.
  • Infrastructure: Docker, AWS, Nginx, and production deployment.

CURRENTLY EXPLORING

  • Designing scalable backend systems and robust software architectures.
  • Fine-grained authorization and policy-based access control.
  • Database performance, concurrency, and distributed event processing.
  • LLM internals, AI agents, and production-ready AI applications.

A BIT ABOUT ME

I enjoy going beyond surface-level implementation to understand the reasoning behind engineering decisions, explore trade-offs, and build systems that solve practical problems.

I'm always interested in learning new concepts, experimenting with technologies, and improving my approach to software engineering.

LET'S CONNECT

LinkedIn · Portfolio · Email

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  1. X X Public

    X-like app with authentication, feed generation, tweeting, comments, likes, follows, hashtag extraction, media uploads, A/B testing, analytics, and scalable architecture.

    TypeScript

  2. Click-Storm Click-Storm Public

    Click-Storm is a fast-paced multiplayer tile-clicking game where players compete to claim as many tiles as possible within a set time frame.

    TypeScript

  3. cloud-ide cloud-ide Public

    Web-based cloud IDE with multi-workspace support, git cloning, real-time peer sync via WebSockets, interactive Monaco editor, and terminal gateway.

    TypeScript