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as you can see, the program hatches 4 eggs then attempts to call the flying taxi, but there are in fact 5 eggs in the party so the program thinks something has gone wrong and resets, but the program is.... programmed to save after hatching a new batch that includes a wanted baby, making resetting the game useless in this scenario as it leads to the program looping with a party full of non-eggs
Activity
Mysticial commentedon Jul 10, 2025
This was caused by a firmware bug that causes dropped button presses. This is fixed in the latest beta.