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Video Setup: an Extra Effects Sub menu - #336

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jcompto95-tech:extra-effects-menu

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@jcompto95-tech jcompto95-tech commented Oct 13, 2026 •

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All future opt-in off by default visual modifiers will go here. Merge this first before any visual options

Video Setup gets a third category, EXTRA EFFECTS, beside Graphics and FOV and Viewmodels: a screen for the visual modifiers the stock game does not have, so Graphics keeps to how the game is drawn. Shield Glow and Glow Intensity move to it from Graphics; the settings themselves, their defaults and their names are unchanged.

The screens were written again with tools/port_settings.py; only Video Setup, Graphics and the new screen changed, and menus.json lists the new screen.

Video Setup gets a third category, EXTRA EFFECTS, beside Graphics and FOV
and Viewmodels: a screen for the visual modifiers the stock game does not
have, so Graphics keeps to how the game is drawn. Shield Glow and Glow
Intensity move to it from Graphics; the settings themselves, their
defaults and their names are unchanged.

The screens were written again with tools/port_settings.py; only Video
Setup, Graphics and the new screen changed, and menus.json lists the new
screen.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jtk9vPUKbWd48oBMzXuzd

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