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10 changes: 6 additions & 4 deletions packages/kb/content/hytale/setting-up-hytale.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,18 +7,20 @@ lastUpdated: 2025-01-15
order: 1
---

Please note the below is temporary and will be changed in the near future.

# Logging in on the panel

Once the installaion is complete please run `auth login device`

You will then be taken back to this page. Click on approve.
![alt text](/public/kb/hytale/image-2.png)
![](/kb/hytale/image-2.png)

Once you see this page you can close the tab.
![alt text](/public/kb/hytale/image-3.png)
![](/kb/hytale/image-3.png)

Back on the panel run `auth persistence Encrypted` this will save your details to the files encryted. Failing to do this means you will have to sign in everytime the server is rebooted.

We also install and configure "Hytale Performance Saver Plugin" which is recommended by the Hytale Team.

Want to learn more? Visit their [github](https://github.com/nitrado/hytale-plugin-performance-saver)

That's it! Enjoy playing on a Hytale server!
4 changes: 2 additions & 2 deletions packages/kb/content/minecraft/installing-mods.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ When installing a new mod it will automatically add the .jar file into the '/mod

When on the Mod Installer page, click or search for the mod you are looking for then click on "Install" to install the latest version or click on "Versions" to choose your own version.

![](/public/kb/minecraft/mods/popup.png)
![](/kb/minecraft/mods/popup.png)

**Important: you must install the same version on your local machine!**

Expand All @@ -29,4 +29,4 @@ To check if the mod has installed properly, head over to your 'File Manager' and

You will see the .jar of the Mod in there.

![](/public/kb/minecraft/mods/jar.png)
![](/kb/minecraft/mods/jar.png)
2 changes: 1 addition & 1 deletion packages/kb/content/minecraft/player-manager.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ When a player is currently online and active inside of your server you will see

Click on the user to manage them. You will see something like this.

![](/public/kb/minecraft/playermanager/Player.png)
![](/kb/minecraft/playermanager/Player.png)

On this screen you can do the following:

Expand Down
6 changes: 3 additions & 3 deletions packages/kb/content/minecraft/version-changer.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,18 +29,18 @@ All are updated with their latest build. (Including in development builds).

When you want to change versions head over to the Version Manager page on the panel and you will be greeted with this.

![](/public/kb/minecraft/versionchanger/Page.png)
![](/kb/minecraft/versionchanger/Page.png)

Click on any Minecraft Version you like then click on which Minecraft Version you would like to use.

On the pop up, you will be given the option to choose a build (Latest or previous builds) and if you want to Wipe Server Files.

It is recommended to use the latest builds for the latest bug fixes.

![](/public/kb/minecraft/versionchanger/popup.png)
![](/kb/minecraft/versionchanger/popup.png)

Once you are happy with the build and if you want to wipe your files or not click on "Install" and the version will change!

![](/public/kb/minecraft/versionchanger/install.png)
![](/kb/minecraft/versionchanger/install.png)

Then head to your console page and start up the server and it will install!
6 changes: 3 additions & 3 deletions packages/kb/content/rust/add-additional-ports.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,15 +21,15 @@ To do this please follow the below

4. Click on "Create allocation"

![](./images/ports/createallocation.png)
![](/kb/rust/ports/createallocation.png)

5. Add a note so you know what this is being used for (optional)

![](./images/ports/createallocationnote.png)
![](/kb/rust/ports/createallocationnote.png)

6. Once you have created the Allocation go to the "Startup" tab and look for "QUERY PORT" then enter the PORT provided

![](./images/ports/queryport.png)
![](/kb/rust/ports/queryport.png)

7. Start/Restart your server for the changes to take affect

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14 changes: 7 additions & 7 deletions packages/kb/content/rust/connect-to-server.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,25 +17,25 @@ You MUST have a QUERY port enabled for this. Follow this [guide](https://nodebyt

2. Go to View > Game Servers

![](./images/connecting/steamgameservers.png)
![](/kb/rust/connecting/steamgameservers.png)

3. Click on the "Favorites" Tab and then click on "+"

![](./images/connecting/addserver.png)
![](/kb/rust/connecting/addserver.png)

4. Add your IP + QUERY PORT (You can find this on the panel Under "Network")

![](./images/connecting/query.png)
![](/kb/rust/connecting/query.png)

![](./images/connecting/addserverfilled.png)
![](/kb/rust/connecting/addserverfilled.png)

5. Click on "OK" and the server will be added to the list

![](./images/connecting/addserverlisted.png)
![](/kb/rust/connecting/addserverlisted.png)

6. You can either connect directly from Steam or Load up Rust and connect under the "Favorites" inside of Rust's Server List

Comment on lines 35 to 37

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Bug: Two image URLs in connect-to-server.md use incorrect casing and omit a required subdirectory, which will cause them to break in production.
Severity: HIGH

Suggested Fix

Update the incorrect absolute URLs on lines 35 and 37 of packages/kb/content/rust/connect-to-server.md. Change them to relative paths that match the other images in the file, ensuring correct casing and inclusion of the connecting/ subdirectory. For example, ![](/kb/rust/connecting/connectrust.png).

Prompt for AI Agent
Review the code at the location below. A potential bug has been identified by an AI
agent.
Verify if this is a real issue. If it is, propose a fix; if not, explain why it's not
valid.

Location: packages/kb/content/rust/connect-to-server.md#L35-L37

Potential issue: In `packages/kb/content/rust/connect-to-server.md`, two image URLs on
lines 35 and 37 are incorrect. They point to `https://nodebyte.host/kb/Rust/...` with a
capital 'R' and omit the `connecting/` subdirectory. The actual file paths are lowercase
(`/kb/rust/connecting/...`). On a case-sensitive production server, these URLs will
result in 404 errors, causing broken images in the "How to connect to your rust server"
article. Other images in the same file use the correct relative path.

Did we get this right? 👍 / 👎 to inform future reviews.

![](./images/connecting/connectsteam.png)
![](/kb/rust/connecting/connectsteam.png)

![](https://nodebyte.host/kb/Rust/connectrust.png)

Expand All @@ -49,7 +49,7 @@ You MUST have a QUERY port enabled for this. Follow this [guide](https://nodebyt

3. Type in `connect <yourip:port>` (The port will be your main server port)

![](./images/connecting/connectrust3.png)
![](/kb/rust/connecting/connectrust3.png)

4. Press "Esc" to close the console

Expand Down
8 changes: 4 additions & 4 deletions packages/kb/content/rust/enabling-rust+.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,18 +23,18 @@ Android Device: [Play Store](https://play.google.com/store/apps/details?id=com.

3. You will come across a screen like this

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Bug: The markdown file enabling-rust+.md references PairingMobile.jpg, but this image file is missing from the repository after a recent file migration.
Severity: HIGH

Suggested Fix

Locate the missing PairingMobile.jpg image file and add it to the correct directory, which is likely public/kb/rust/rust+/. If the file cannot be found, it should be recreated or the image reference should be removed from the markdown file.

Prompt for AI Agent
Review the code at the location below. A potential bug has been identified by an AI
agent.
Verify if this is a real issue. If it is, propose a fix; if not, explain why it's not
valid.

Location: packages/kb/content/rust/enabling-rust+.md#L24

Potential issue: The file `packages/kb/content/rust/enabling-rust+.md` at line 24
references an image at `/kb/rust/rust+/PairingMobile.jpg`. However, this image file does
not exist in the repository. It appears to have been missed during the migration of
image assets to the `public/` directory. This will result in a broken image and a 404
error when the "How to enable rust+ on your server!" knowledge base article is rendered,
negatively impacting the user experience for anyone following the setup guide.

Did we get this right? 👍 / 👎 to inform future reviews.


![](./images/rust+/RustHome.jpg)
![](/kb/rust/rust+/RustHome.jpg)

4. Load up rust and connect to your server

5. Press on "Esc" to access the pause menu and go to "Rust+" then click on "Pair"

![](./images/rust+/rust+_Server.png)
![](/kb/rust/rust+/rust+_Server.png)

6. Back on the App you will get a pop up asking you to pair. Click on "Pair"

![](./images/rust+/PairingMobile.jpg)
![](/kb/rust/rust+/PairingMobile.jpg)

7. Once paired, you will now be able to view your server directly from your phone/tablet

![](./images/rust+/RustHomeConnected.png)
![](/kb/rust/rust+/RustHomeConnected.png)