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Pinned Loading

  1. Unity_PBR Unity_PBR Public

    A series of real-time rendering algorithms implementation based on Unity URP pipeline

    HLSL 20 4

  2. ofm_dynamic ofm_dynamic Public

    Master's thesis

    Cuda 7 1

  3. PBD_Fluid_Demo_Unity PBD_Fluid_Demo_Unity Public

    Fluid Demo in Unity. PBD Fluid and screen space rendering.

    C# 7 2

  4. SPH-Fluid SPH-Fluid Public

    SPH Fluid simulation based on CUDA and Taichi, final project of CSE6230: High Performance Parallel Computing - Tools and Applications

    C++ 8 1

  5. Stone Stone Public

    A custom Metal renderer built to explore and implement modern real-time graphics pipelines.

    C++ 2 1

  6. LLM-from-scratch LLM-from-scratch Public

    Practice repo for 《BUILD A Large Language Model FROM SCRATCH》

    Jupyter Notebook