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Create Reward System Module #4

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Description

@Mkalbani

Description

Implement a rewards module that manages stella-based reward distribution tied to puzzle completion.

Acceptance Criteria

  • A rewards module exists under src/rewards/mod.rs
  • Reward struct contains type (stella), amount, and condition trigger
  • Rewards are granted only when puzzle solve conditions are met
  • Duplicate reward prevention logic is in place
  • Unit tests cover reward grant and duplicate prevention

Activity

  1. CiiscoTech-Hub commented on Jun 17, 2026

    @CiiscoTech-Hub

    i am confident i can work on this issue. Please assign it to me

  2. grantfox-oss commented on Jun 17, 2026

    @grantfox-oss

    🦊 GrantFox — @samuelfrancis163-eng has been assigned to this issue as part of the Official Campaign campaign!

    Next steps:

    1. Open a Pull Request referencing this issue (e.g., Closes #4)
    2. Your PR will be reviewed by the MindFlowInteractive maintainers

    Good luck! Track your progress on GrantFox.

  3. grantfox-oss commented on Jul 20, 2026

    @grantfox-oss

    🦊 GrantFox — @samuelfrancis163-eng has been assigned to this issue as part of the Official Campaign | FWC26 campaign!

    Next steps:

    1. Open a Pull Request referencing this issue (e.g., Closes #4)
    2. Your PR will be reviewed by the MindFlowInteractive maintainers

    Good luck! Track your progress on GrantFox.

  4. added
    GrantFox OSSIssue tracked in GrantFox OSS
    Maybe RewardedIssue may be eligible for a GrantFox reward
    and removed
    Maybe RewardedIssue may be eligible for a GrantFox reward
    GrantFox OSSIssue tracked in GrantFox OSS
    on Aug 18, 2026
  5. guptakumarranjeet150 commented on Sep 13, 2026

    @guptakumarranjeet150

    Hi maintainers,

    I can tackle Create Reward System Module. Proposed implementation roadmap:

    • Analysis: Inspect current behavior and edge cases in MindFlowInteractive/quest-rust
    • Implementation: Implement Create Reward System Module with explicit require_auth checks, clean storage layouts, and robust Soroban contract logic.
    • Testing: Add comprehensive unit tests verifying both happy-path invocations and unauthorized revert scenarios.
    • PR: Atomic commit with clean git hygiene and passing CI

    Looking forward to contributing—please feel free to assign!

  6. shobhamerabacha-star commented on Sep 27, 2026

    @shobhamerabacha-star

    Hey maintainers,

    I would love to take this on. My planned approach:

    • Structure Soroban contract handlers for Create Reward System Module following project idioms and storage invariants.
    • Add Soroban test cases checking unauthorized invocations, edge values, and state updates.

    Looking forward to collaborating on this—please assign!

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