``` void ScatterplotWidget::cleanup() { qDebug() << "Deleting scatterplot widget, performing clean up..."; _isInitialized = false; makeCurrent(); _pointRenderer.destroy(); _densityRenderer.destroy(); } ``` ``` void PointArrayObject::destroy() { glDeleteVertexArrays(1, &_handle); // Crashes right here _positionBuffer.destroy(); } ```
Activity
[-]Plugin destruction causes crash due to problems with OpenGL destruction[/-][+]Plugin destruction causes crash[/+]