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Tile-based Image Quantization Tool

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tilequant

Tile-based Image Quantization Tool

Purpose

This tool is mostly meant for GBA/NDS graphics, where each 'tile' can use one of many palettes. However, it can be adapted to just about any use (for example, custom formats).

Getting started

Run make to build the tool, then call tilequant Input.bmp Output.bmp (no. of palettes) (entries/palette)

Authors

  • Ruben Nunez - Initial work - Aikku93
  • Marco Köpcke - Modifications and motivation for DLL interface - Parakoopa

About

Tile-based Image Quantization Tool

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