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User experience - Editor Alpha version #108

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@KristianKarl-zz

Originally from Eugene:

For example I have started to use the studio at home on my laptop and combinations like e+click or v+click didn't work.
I thought it is an issue but decided to try it at work, and found that it works.
Later I guessed that my laptop disable touchpad if I hold a key and I can't make a click.
I may reconfigure it, but anyway create a vertex or an edge without additional key-hold more comfortable.

For me would be great if I can create a vertex by single click, like in yEd, and create an edge between vertices by right-click-hold on vertex, move to target vertex and right-click-release.
Thus vertices and edges would be possible to make by one hand only by mouse/touchpad.

Then the point about vertices/edges naming.
In yEd I have to put keywords like shared, blocked, variable etc directly in the name of element.
It gives me clarity what a model is doing.
In studio I ask myself "is it just a just vertex, or a shared into another model?". Then I need to click on it to check.
I suppose that the reason was to clean up elements, but here I think it is useless and confusing.

Another point - multiple models. In yEd I edit few of them in parallel.
In the studio I have one model with a start element, then create a second model and set the start element as well.
But in the first model start element lost a check in the Start element checkbox.

Another thing is layout - it is not so functional as in yEd.
Very often doesn't help but make a model less readable.

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