Graduate Researcher @ UIUC, HXRI Lab
Software Engineer focused on real-time systems, AI agents, and spatial computing.
I build low-latency systems that connect AI with the physical world.
Currently researching human-AI interaction and smart glasses at UIUC. Previously worked on large-scale XR synchronization and AI-powered spatial computing systems.
- SmartSight — MIT Reality Hack 2026 Gold Prize & Meta Track Winner
- SRL-VR Theater — Real-time synchronization infrastructure for multi-device XR
- Tryl — Asynchronous AI backend with Redis, PostgreSQL, Docker, and AWS
Real-Time Systems · Distributed Systems · AI Agents · Spatial Computing
Python · TypeScript · Node.js · PostgreSQL · Redis · Docker · AWS · Unity · C#



