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Famous scenes in 3D, in the browser.

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Scenes · 3D

A collection of famous scenes, built in 3D with three.js and running in the browser.

Live: https://barakalmog.github.io/scenes/

The collection

Scene Path What it has
The Sopranos: Five Scenes sopranos/ Five scenes: the Pine Barrens chase (a game) on the real ground at Lake Tiorati, Harriman State Park, in the snow; Tony's ducks in the pool and AJ's party at 14 Aspen Drive, North Caldwell; the bear in the yard (a game) in late autumn; "It happens" at the bakery in North Arlington; the Inn at the Oaks from his coma, with its choice. The real sun, moon and stars for each place and date, walk-throughs, sound
Breaking Bad: The Krystal Ship breaking-bad/ The RV and its lab at three stops: the pilot site at To'hajiilee on the real terrain, the grassland of 4 Days Out, Old Joe's yard. The cold open, the dead battery, the crusher; drive it, walk into the lab, cinema mode with time-lapse skies, the crew filming it, the real sun, moon and stars for the place and date, sound
Friends: Across the Hall friends/ Monica's apartment and Joey and Chandler's, the hall and the stairs, all six friends, Ross's sofa and PIVOT!, the chick and the duck, light from noon to midnight, the sound stage, a sitcom broadcast mode, a walk-through, sound
Seinfeld, version 2 seinfeld-v2/ The whole cast, Kramer's entrance, light from noon to midnight, the sound stage around the set, a sitcom broadcast mode, a walk-through, sound
Seinfeld, version 1 seinfeld-v1/ The first model: the room, Kramer and Newman at the Risk board, the door

Each scene is its own folder. The root index.html is the gallery that links them.

Controls (The Sopranos)

Input Does
Drag Orbit. Right-drag or two fingers to pan.
Scroll or pinch Zoom
Click a thing The car, the van, the ramp, the grill, the tub, the gumball machine, the sign: most things tell you about themselves
1 to 5 The views of the scene
[ and ] The scenes: Pine Barrens, the ducks, the bear, the bakery, the Inn
Space Play the scene: CHASE HIM, FEED THE DUCKS, BEAR WATCH, TAKE A NUMBER, FOLLOW THE BEACON. In a cutscene, Space skips it
In a scene Mouse or right thumb to look, WASD or the left thumb to move, Shift to hurry, E or USE for the action on screen, click or FIRE to shoot or throw
The bear F the torch, L the floodlights, B the pots; a shot up in the air scares the bear
T Play the day through; the slider sets the hour
F Walk: WASD or arrows, Shift to hurry, Esc to stop
M Sound on or off
P Save a picture
? or H Help

Controls (Breaking Bad)

Input Does
Drag Orbit. Right-drag or two fingers to pan.
Scroll or pinch Zoom; close in, the RV opens up
Click a thing The flasks, the door, the gas masks, the clothes on the mirror, Walt and Jesse, the crew: most things do something
1 to 5 Overview, Wide, the Lab, from above, the Cab
[ and ] The stops: Pilot, 4 Days Out, Sunset
Space The scene at this stop: the cold open, the dead battery, the crusher
T Play the day through; the slider sets the hour
S The shoot: the crew in the desert, the rear wall off, a camera on a dolly, monitors with both cameras' pictures
C Cinema: 2.39:1 and the show's kinds of shots, with a time-lapse sky
F Walk: WASD or arrows, Shift to hurry, Esc to stop; the door opens as you reach it
R Drive: E turns the key (it does not always start), W S A D, Space for the horn, V for the camera, Esc to stop
M Sound on or off
P Save a picture
? or H Help

Controls (Seinfeld v2)

Input Does
Drag Orbit. Right-drag or two fingers to pan.
Scroll or pinch Zoom
Click a thing The fridge, TV, bike, lamp, the people: most things do something
1 to 5 Overview, Audience, Plan, Door, Kitchen
K Let Kramer in
T Play the day through; the slider sets the hour
S Reveal the sound stage around the set
C Sitcom broadcast: 4:3, a 90s look, four cameras
F Walk: WASD or arrows, Shift to hurry, Esc to stop
M Sound on or off
P Save a picture
? or H Help

Controls (Friends)

Input Does
Drag Orbit. Right-drag or two fingers to pan.
Scroll or pinch Zoom
Click a thing The fridges, TVs, recliners, foosball table, Magna Doodle, closet, the chick and the duck: most things do something
1 to 6 Overview, Audience, Plan, Monica's, Joey and Chandler's, the hall
V PIVOT! Ross, Rachel and Chandler take the sofa up the stairs
T Play the day through; the slider sets the hour
S Reveal the sound stage around the sets
C Sitcom broadcast: 4:3, a 90s look, four cameras
F Walk: WASD or arrows, Shift to hurry, Esc to stop; the stairs go up to the landing
M Sound on or off
P Save a picture
? or H Help

In every scene, the walls nearest the camera drop to a stub, so the rooms open toward you. From straight above, every wall stands, as on a floor plan.

Run it locally

There is no build step. The pages load three.js 0.160 from jsDelivr through an import map, and ES modules need a web server, not file://.

python3 -m http.server 8000

Then open http://localhost:8000/ from the repo root.

Credits

  • 3D library: three.js, MIT.
  • Sounds: CC0 and public-domain recordings from Freesound and Wikimedia Commons, listed in sopranos/audio/CREDITS.md, breaking-bad/audio/CREDITS.md, friends/audio/CREDITS.md and seinfeld-v2/audio/CREDITS.md.
  • Breaking Bad's pilot site: elevation from the USGS 3D Elevation Program and aerial imagery from the USDA National Agriculture Imagery Program, both public domain. Stars: the Yale Bright Star Catalogue (5th edition).
  • The Sopranos: the ground at Harriman State Park and North Caldwell from the USGS 3D Elevation Program, the woods from USDA NAIP imagery, both public domain; the roads, the lake, the house's and the pool's outlines from OpenStreetMap, © OpenStreetMap contributors, ODbL.
  • The Friends layout follows Iñaki Aliste Lizarralde's hand-drawn plan of the two apartments, and photos of the sets.

A fan project. The shows and their characters belong to their owners; nothing here is affiliated with them.

License

The code is MIT, see LICENSE. The sounds keep their own CC0 and public-domain terms.

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