I want to have support for custom camera projection matrices.
It useful for some games like this:
https://gamedev.stackexchange.com/questions/191696/how-can-i-set-up-a-3d-camera-for-a-top-down-game-like-enter-the-gungeon/206850#206850
Camera frustum gizmo also should represent custom projection
See:
godotengine/godot-proposals#2713
godotengine/godot-proposals#11436
godotengine/godot#116424
godotengine/godot#103553
Important that it's only applicable for linear projections, for non-linear (for example panini), we need to do something like this:
godotengine/godot-proposals#3779 (comment)
I want to have support for custom camera projection matrices.
It useful for some games like this:
https://gamedev.stackexchange.com/questions/191696/how-can-i-set-up-a-3d-camera-for-a-top-down-game-like-enter-the-gungeon/206850#206850
Camera frustum gizmo also should represent custom projection
See:
godotengine/godot-proposals#2713
godotengine/godot-proposals#11436
godotengine/godot#116424
godotengine/godot#103553
Important that it's only applicable for linear projections, for non-linear (for example panini), we need to do something like this:
godotengine/godot-proposals#3779 (comment)