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Copy pathworkqueue.h
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executable file
·288 lines (239 loc) · 9.08 KB
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#ifndef PFS_LIB_WORKQUEUE_H
#define PFS_LIB_WORKQUEUE_H
#include "stdbool.h"
#include "offset_of.h"
#include "llist.h"
#include "timer.h"
#include "atomic_long.h"
#include "minmax.h"
#include "bitops.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef BITS_PER_LONG
#define BITS_PER_LONG (8 * sizeof(long))
#endif
struct work_struct;
struct workqueue_struct;
typedef void (*work_func_t)(struct work_struct *work);
void util_delayed_work_timer_fn(struct timer_list *t);
/*
* The first word is the work queue pointer and the flags rolled into
* one
*/
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
#define WORK_NR_CPUS 128
enum {
WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
WORK_STRUCT_PWQ_BIT = 2, /* data points to pwq */
WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
#else
WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
#endif
WORK_STRUCT_COLOR_BITS = 4,
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
WORK_STRUCT_PWQ = 1 << WORK_STRUCT_PWQ_BIT,
WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
#else
WORK_STRUCT_STATIC = 0,
#endif
/*
* The last color is no color used for works which don't
* participate in workqueue flushing.
*/
WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
WORK_NO_COLOR = WORK_NR_COLORS,
/* not bound to any CPU, prefer the local CPU */
WORK_CPU_UNBOUND = WORK_NR_CPUS,
/*
* Reserve 8 bits off of pwq pointer w/ debugobjects turned off.
* This makes pwqs aligned to 256 bytes and allows 15 workqueue
* flush colors.
*/
WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
WORK_STRUCT_COLOR_BITS,
/* data contains off-queue information when !WORK_STRUCT_PWQ */
WORK_OFFQ_FLAG_BASE = WORK_STRUCT_COLOR_SHIFT,
__WORK_OFFQ_CANCELING = WORK_OFFQ_FLAG_BASE,
WORK_OFFQ_CANCELING = (1 << __WORK_OFFQ_CANCELING),
/*
* When a work item is off queue, its high bits point to the last
* pool it was on. Cap at 31 bits and use the highest number to
* indicate that no pool is associated.
*/
WORK_OFFQ_FLAG_BITS = 1,
WORK_OFFQ_POOL_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
WORK_OFFQ_LEFT = BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT,
WORK_OFFQ_POOL_BITS = WORK_OFFQ_LEFT <= 31 ? WORK_OFFQ_LEFT : 31,
WORK_OFFQ_POOL_NONE = (1LU << WORK_OFFQ_POOL_BITS) - 1,
/* convenience constants */
WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
WORK_STRUCT_NO_POOL = (unsigned long)WORK_OFFQ_POOL_NONE << WORK_OFFQ_POOL_SHIFT,
/* bit mask for work_busy() return values */
WORK_BUSY_PENDING = 1 << 0,
WORK_BUSY_RUNNING = 1 << 1,
/* maximum string length for set_worker_desc() */
WORKER_DESC_LEN = 24,
};
struct work_struct {
atomic_long_t data;
struct list_head entry;
work_func_t func;
};
#define WORK_DATA_INIT() ATOMIC_LONG_INIT((unsigned long)WORK_STRUCT_NO_POOL)
#define WORK_DATA_STATIC_INIT() \
ATOMIC_LONG_INIT((unsigned long)(WORK_STRUCT_NO_POOL | WORK_STRUCT_STATIC))
struct delayed_work {
struct work_struct work;
struct timer_list timer;
/* target workqueue */
struct workqueue_struct *wq;
};
/**
* struct workqueue_attrs - A struct for workqueue attributes.
*
* This can be used to change attributes of an unbound workqueue.
*/
struct workqueue_attrs {
int cookie;
};
static inline struct delayed_work *to_delayed_work(struct work_struct *work)
{
return container_of(work, struct delayed_work, work);
}
struct execute_work {
struct work_struct work;
};
#define __WORK_INITIALIZER(n, f) { \
.data = WORK_DATA_STATIC_INIT(), \
.entry = { &(n).entry, &(n).entry }, \
.func = (f) \
}
#define __DELAYED_WORK_INITIALIZER(n, f, tflags) { \
.work = __WORK_INITIALIZER((n).work, (f)), \
.timer = __TIMER_INITIALIZER(util_delayed_work_timer_fn,\
(tflags)), \
}
#define DECLARE_WORK(n, f) \
struct work_struct n = __WORK_INITIALIZER(n, f)
#define DECLARE_DELAYED_WORK(n, f) \
struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, 0)
static inline void __util_init_work(struct work_struct *work, int onstack) { }
static inline void util_destroy_work_on_stack(struct work_struct *work) { }
static inline void util_destroy_delayed_work_on_stack(struct delayed_work *work) { }
static inline unsigned int work_static(struct work_struct *work) { return 0; }
#define __INIT_WORK(_work, _func, _onstack) \
do { \
__util_init_work((_work), _onstack); \
(_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
INIT_LIST_HEAD(&(_work)->entry); \
(_work)->func = (_func); \
} while (0)
#define INIT_WORK(_work, _func) \
__INIT_WORK((_work), (_func), 0)
#define INIT_WORK_ONSTACK(_work, _func) \
__INIT_WORK((_work), (_func), 1)
#define __INIT_DELAYED_WORK(_work, _func, _tflags) \
do { \
INIT_WORK(&(_work)->work, (_func)); \
__util_init_timer(&(_work)->timer, \
util_delayed_work_timer_fn, \
(_tflags)); \
} while (0)
#define INIT_DELAYED_WORK(_work, _func) \
__INIT_DELAYED_WORK(_work, _func, 0)
/**
* work_pending - Find out whether a work item is currently pending
* @work: The work item in question
*/
#define work_pending(work) \
test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
/**
* delayed_work_pending - Find out whether a delayable work item is currently
* pending
* @w: The work item in question
*/
#define delayed_work_pending(w) \
work_pending(&(w)->work)
/*
* Workqueue flags and constants. For details, please refer to
* Documentation/core-api/workqueue.rst.
*/
enum {
WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
WQ_HIGHPRI = 1 << 4, /* high priority */
__WQ_DRAINING = 1 << 16, /* internal: workqueue is draining */
__WQ_ORDERED = 1 << 17, /* internal: workqueue is ordered */
__WQ_ORDERED_EXPLICIT = 1 << 19, /* internal: alloc_ordered_workqueue() */
WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
};
/* unbound wq's aren't per-cpu, scale max_active according to #cpus */
#define WQ_UNBOUND_MAX_ACTIVE \
max_t(int, WQ_MAX_ACTIVE, WORK_NR_CPUS * WQ_MAX_UNBOUND_PER_CPU)
/**
* alloc_workqueue - allocate a workqueue
* @fmt: printf format for the name of the workqueue
* @flags: WQ_* flags
* @max_active: max in-flight work items, 0 for default
* remaining args: args for @fmt
*
* Allocate a workqueue with the specified parameters. For detailed
* information on WQ_* flags, please refer to
* Documentation/core-api/workqueue.rst.
*
* RETURNS:
* Pointer to the allocated workqueue on success, %NULL on failure.
*/
struct workqueue_struct *util_alloc_workqueue(const char *fmt,
unsigned int flags,
int max_active, ...);
/**
* alloc_ordered_workqueue - allocate an ordered workqueue
* @fmt: printf format for the name of the workqueue
* @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
* @args...: args for @fmt
*
* Allocate an ordered workqueue. An ordered workqueue executes at
* most one work item at any given time in the queued order. They are
* implemented as unbound workqueues with @max_active of one.
*
* RETURNS:
* Pointer to the allocated workqueue on success, %NULL on failure.
*/
#define util_alloc_ordered_workqueue(fmt, flags, args...) \
util_alloc_workqueue(fmt, WQ_UNBOUND | __WQ_ORDERED | \
__WQ_ORDERED_EXPLICIT | (flags), 1, ##args)
void util_destroy_workqueue(struct workqueue_struct *wq);
struct workqueue_attrs *util_alloc_workqueue_attrs(void);
void util_free_workqueue_attrs(struct workqueue_attrs *attrs);
int util_apply_workqueue_attrs(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs);
void util_flush_workqueue(struct workqueue_struct *wq);
void util_drain_workqueue(struct workqueue_struct *wq);
bool util_flush_work(struct work_struct *work);
bool util_cancel_work_sync(struct work_struct *work);
bool util_flush_delayed_work(struct delayed_work *dwork);
bool util_cancel_delayed_work(struct delayed_work *dwork);
bool util_cancel_delayed_work_sync(struct delayed_work *dwork);
void util_workqueue_set_max_active(struct workqueue_struct *wq,
int max_active);
bool util_queue_work(struct workqueue_struct *wq,
struct work_struct *work);
bool util_queue_delayed_work(struct workqueue_struct *wq,
struct delayed_work *dwork,
unsigned long delay);
bool util_schedule_work(struct work_struct *work);
#ifdef __cplusplus
}
#endif
#endif // PFS_LIB_WORKQUEUE_H