An ultra-refined, videophile-grade media environment engineered for Direct3D 11 and NVIDIA RTX architectures. Built on vo=gpu-next, this suite delivers zero-copy hardware acceleration, frame-perfect pacing for high-refresh displays, tensor-core AI upscaling, studio-grade multichannel audio monitoring, and an exclusive vector-rendered glassmorphism user interface.
Unlike standard media players with generic flat controls, this suite features a bespoke, unified design system rendered entirely via real-time vector ASS overlays:
- Obsidian Glass Containers (
#0A0A0A@ ~80% Opacity): Clean, translucent frosted backdrop cards that maintain readability over high-contrast video without obscuring content. - Signature NVIDIA Green Accents (
#00E676): Precision top accent borders, tactical progress indicators, and custom vector diamond badges (◆) for section hierarchy. - RivaTuner Telemetry Cyan (
#00E5FF): High-contrast, fatigue-free readouts for clocks, codecs, timestamps, and demuxer cache buffers. - OLED Black Optimization: Borderless pure black letterboxing (
#000000) designed to turn off self-lit OLED pixels entirely. - Dynamic DPI Vector Scaling: Every font glyph, vector border, button hitbox, and layout coordinate scales responsively across 1080p, 1440p, 4K UHD, and ultra-wide displays.
- Modern Direct3D 11 Presentation: Utilizes
vo=gpu-nextpaired with native DXGI Flip presentation model (d3d11-flip=yes) and automatic swapchain color space detection for seamless SDR/HDR switching. - Hardware Decoding: Zero-copy
d3d11vahardware decoding across all modern formats (AV1 10-bit, HEVC, H.264, VP9). - Judder-Free Motion Pacing: Audio-resampling display synchronization (
video-sync=display-resamplewithtscale=oversample) eliminates 3:2 pulldown judder, providing cinematic motion smoothness on 60Hz through 240Hz+ VRR displays. - Advanced Color Reconstruction: High-order Bicubic and Lanczos scaling filters with tuned anti-ringing thresholds for authentic film grain and edge reproduction.
Switch seamlessly between hardware AI tensor upscalers and spatial reconstruction shaders on the fly:
| Hotkey | Upscaler Engine | Processing Tier | Description |
|---|---|---|---|
1 |
NVIDIA RTX VSR | Hardware Tensor AI | Deep-learning super resolution up to 4.0x via D3D11 video post-processing. |
2 |
NVIDIA NIS | Spatial Compute Shader | Direction-adaptive sharpening and linear upscaling engine. |
3 |
AMD FSR 1.0 | Spatial Two-Pass Shader | Edge-Adaptive Super Sampling (EASU) + Robust Contrast-Adaptive Sharpening (RCAS). |
4 |
Qualcomm SGSR | Single-Pass Edge Shader | Direction-aware Lanczos reconstruction tuned for minimal power draw. |
5 |
AMD CAS (Scaled) | Contrast Reconstruction | Adaptive high-frequency luminance sharpening in linear light. |
h |
NVIDIA RTX True HDR | Tensor Core Inverse Tone | Real-time SDR to HDR10 (PQ) conversion with native HDR override protection. |
0 |
Master Reset | Clean Fallback | Clears all active neural shaders, VSR, and HDR overrides back to clean native rendering. |
Direct real-time hardware telemetry polled via non-blocking asynchronous calls:
- GPU Metrics: Core clock, memory clock, GPU load, and dedicated NVDEC hardware decoder engine utilization.
- Thermal & Power: Die temperature with dynamic thermal alerts, fan tachometers (including Fan Stop mode), real-time board power draw against TDP limits.
- VRAM Telemetry: MiB-accurate VRAM utilization and total physical frame buffer capacity.
- Display Engine: Physical display refresh rate, container framerate, dropped/mistimed frame counters, render latency in milliseconds, and OS Variable Refresh Rate (G-Sync) status.
Deep container, stream, and color science diagnostics:
- Container metadata, physical file size, live demuxer cache duration, and RAM buffer occupancy.
- Source video format, active hardware decoder, exact aspect ratio (SAR/DAR), and real-time scaling resolution indicators (e.g.
1080p -> 4K). - Color science tracking: bit-depth, pixel format, active color primaries (
BT.709vsBT.2020 WCG), and gamma transfer curves (BT.1886,sRGB,HDR10 PQ,HLG).
Audiophile and multichannel acoustic telemetry suite:
- Dynamic 7.1 Speaker Matrix: Real-time physical channel activity grid (
FL,FR,C,LFE,SL,SR,BL,BR). - Hardware Acoustic Parameters: Bit-perfect sample rates (e.g.
48.000 Hz), audio bit-depth (16-bit,24-bit,32-bit Float), and real-time audio bitrates. - A/V Sync Offset: Millisecond-accurate audio/video synchronization drift tracking.
- Headphone DSP Suite (
A): One-key cycle through 7.1 Spatial Upmixer, Bauer BS2B Binaural Crossfeed, Stereo Soundstage Widener, and Dynamic Night Mode. - Zero-Clipping Bass Boost (
b): Audiophile low-end equalizers with negative pre-attenuation headroom (Warmth +4dB,Punch +7dB,Sub-Bass +10dB). - Channel Soloing (
B/Ctrl+1-5): Isolate dialogue (Center), music score (Front L/R), surround effects, rear backs, or LFE subwoofer independently.
A completely standalone, zero-lag on-screen controller engineered to replace mpv's default interface:
- Decoupled 60 FPS Render Loop: Scrubbing and mouse tracking are fully decoupled from mpv's core event queue, eliminating drag latency, rubber-banding, or stuck sliders.
- RAM Cache Buffer Line: Visual cyan buffer gauge displaying demuxer cache readahead in real time.
- Interactive Chapter Marks: Subtle tick marks across the timeline with floating chapter title tooltips on hover.
- Dynamic Track Badges: Bottom buttons adapt in real time to show the exact active channels (
[Stereo 2.0],[5.1],[7.1]) and languages ([ITA • 5.1]). - Multi-Audio & Multi-Subtitle Popups: Clicking on the audio or subtitle badge opens a floating glass menu detailing codecs, channel setups, and language options.
- Clickable Volume Slider: Left-click on the volume badge to toggle instant Mute, scroll with the mouse wheel, or click/drag directly on the dedicated volume bar to set levels from 0% to 100%.
- Guaranteed Auto-Hide: Fades out cleanly after 2 seconds of mouse inactivity, even if the cursor is resting over the bar.
A built-in video editor and converter powered by hardware NVENC:
- Lossless Precision Trimming: Set frame-accurate Start (
1) and End (2) markers with instant jump controls. - Interactive Crop Selector (
c): Dimmed viewport mask with mouse-driven cropping. All coordinates automatically snap to even dimensions to guarantee codec compliance. - Hardware Exporters: Export directly to NVENC AV1 (RTX 40-series), NVENC HEVC, NVENC H.264, VP9, CPU x264/x265, Palette-Generated High-Framerate GIF, or MP3.
- Asynchronous Encoding: Subprocess encoding runs entirely in the background without freezing video playback.
- Smart UI Coordination: Automatically silences the bottom controller while active, docking cleanly at the bottom-left beneath the video diagnostics monitor.
| Key | Action |
|---|---|
1 |
Toggle NVIDIA RTX Video Super Resolution (VSR) |
2 |
Set NVIDIA Image Scaling (NIS) |
3 |
Set AMD FidelityFX Super Resolution (FSR 1.0) |
4 |
Set Qualcomm Snapdragon Game Super Resolution (SGSR) |
5 |
Set AMD Contrast Adaptive Sharpening (CAS) |
h |
Toggle NVIDIA RTX Video True HDR (SDR ➔ HDR) |
d |
Toggle Debanding Filter |
M |
Cycle Motion Sync (display-resample vs audio VRR clock) |
0 |
Master Reset (Clears shaders, VSR, HDR, audio DSP, and pans) |
| Key | Action |
|---|---|
TAB |
Synchronized Master Toggle (Opens/Closes HUDs together) |
i / I |
Toggle Video & Container Diagnostics Monitor |
g |
Toggle NVIDIA Hardware & GPU Telemetry Monitor |
a |
Toggle Studio Audio Suite & Speaker Matrix |
| Key | Action |
|---|---|
A |
Cycle Headphone DSP (Spatial Upmix ➔ BS2B ➔ Widener ➔ Nightmode ➔ Direct) |
b |
Cycle Zero-Clipping Bass Boost (Off ➔ +4dB ➔ +7dB ➔ +10dB) |
B |
Cycle Channel Solo (All ➔ Center ➔ Front ➔ Surrounds ➔ Rear ➔ LFE) |
Ctrl+0 |
Restore All Audio Channels |
Ctrl+1 |
Solo Front L/R Channels |
Ctrl+2 |
Solo Center Channel (Dialogue Isolation) |
Ctrl+3 |
Solo Surround Channels |
Ctrl+4 |
Solo Rear Back Channels |
Ctrl+5 |
Solo Subwoofer / LFE Channel |
| Key | Action |
|---|---|
W |
Open Hardware Clip Maker |
WHEEL_UP / DOWN |
Zoom In / Zoom Out (Smooth 0.10 steps) |
MBTN_MID / BS |
Reset Zoom & Center Pan |
Alt+Arrows |
Pan Viewport across zoomed videos / high-res photos |
r / R |
Rotate 90° Clockwise / Counter-Clockwise |
Alt+v |
Mirror Flip Horizontally |
s / S |
Capture Screenshot / Clean Screenshot (Without Subtitles) |
- OS: Windows 10 / 11 (64-bit)
- Graphics: NVIDIA GeForce GTX 900-series through RTX 40/50-series (RTX required for Tensor VSR & True HDR)
- Display: Standard SDR Displays, Windows Advanced Color (WAC), HDR10 Displays, High-Refresh Gaming Monitors (60Hz – 360Hz+ G-Sync/VRR)
- Core Player: MPV v0.38+ compiled with
libplaceboand Direct3D 11 support